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Jekyll vs Hyde
  • Two - Player Trick - Taking Game: Jekyll vs. Hyde Inspired by Robert Louis Stevenson's Novella

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Jekyll vs Hyde

$35.99  $19.00
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Product Information

Jekyll vs. Hyde is an exciting two - player trick - taking game based on Robert Louis Stevenson's famous novella, Strange Case of Dr. Jekyll and Mr. Hyde. As Dr. Jekyll, you must defend your mind from Mr. Hyde's fierce attacks and safeguard your dual - nature secret. As Mr. Hyde, aim to dominate Dr. Jekyll and overcome his identity. The game consists of three rounds. After each round, compare the number of tricks won by each player. Subtract the lower score from the higher one to determine how many spaces the Identity Marker moves towards Mr. Hyde's side. Evil is unrelenting! Even if Dr. Jekyll wins more tricks, the marker still advances towards Mr. Hyde. Dr. Jekyll's goal is to maintain balance and resist the darkness. If the marker reaches the far - left end of the track, Mr. Hyde wins instantly. Otherwise, start a new round by removing three colored tokens from the board and reshuffling all cards, including the 5 set aside at the round's start. If the marker doesn't reach the end after three rounds, Dr. Jekyll wins and escapes Mr. Hyde's dark influence.

To play this game, first, decide who will be Dr. Jekyll and who will be Mr. Hyde. The game goes on for three rounds. At the end of each round, count the tricks you've won. Subtract the lower number from the higher one to move the Identity Marker. Remember, no matter if Dr. Jekyll wins more tricks, the marker still moves towards Mr. Hyde. Dr. Jekyll, try your best to keep a balance. If the marker gets to the far - left space on the track, Mr. Hyde wins right away. If not, start a new round by taking the three colored tokens off the board and shuffling all the cards, including the 5 you put aside at the start of the round. As for maintenance, keep the cards in a dry place and don't bend them. Also, make sure to store the colored tokens safely so you don't lose them.
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