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Patchwork Core Board Game (Retail Edition)
  • Retail Edition Patchwork Core Strategy Board Game

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Patchwork Core Board Game (Retail Edition)

$23.99  $13.00
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Product Information

Board Game Geek Rating: 7.62. Avg Player Rating: 7.74. Published in 2014. This is the retail edition of the Patchwork Board Game. In this game, two players go head - to - head to create the most beautiful and high - scoring patchwork quilt on a 9x9 personal game board. At the start, scatter all patches randomly in a circle and place a marker next to the 2 - 1 patch. Each player gets five buttons as currency and points, and one is chosen as the starting player. On each turn, a player can buy one of the three patches clockwise from the spool or pass. Buying a patch means paying with buttons, moving the spool, adding the patch to your board, and advancing your time token. You can place patches anywhere without overlap, aiming for a tight fit. If your time token is behind or on the opponent's, you get another turn. Passing means moving your time token in front of the opponent's and getting a button per space moved. Patches have button costs, time costs, and 0 - 3 buttons on them. Moving your time token past buttons on the time track earns you 'button income' based on the buttons on your board. There are five 1x1 patches on the time track, and the first to pass them claims and places them on their board. The first to fill a 7x7 square gets a 7 - point bonus tile. The game ends when both players reach the center of the time track. Each player scores a point per button and loses two points per empty square. The highest scorer wins. We're excited to back campaigns so you can buy Patchwork online at TheGameSteward. A large part of your spend goes towards backing new Kickstarter games. Contact us for purchase or game advice.

Let's start with how to play. First, set up the game by placing all the patches randomly in a circle and put a marker next to the 2 - 1 patch. Each player takes five buttons. Decide who starts. When it's your turn, you have two options. You can either buy a patch from the three next to the spool or pass. If you buy a patch, pay the button cost, move the spool, add the patch to your 9x9 board, and move your time token as many spaces as the patch's time cost. Place the patch wherever it fits without overlapping others, and try to make it as compact as possible. If your time token is behind or on the other player's, you get another turn. If you choose to pass, move your time token in front of the opponent's and take a button for each space you moved. Remember, patches have button costs, time costs, and some buttons on them. As you move your time token past buttons on the time track, you earn 'button income' based on the buttons on your board. There are also 1x1 patches on the time track. The first to pass them gets to claim and place them on their board. If you're the first to fill a 7x7 square on your board, you'll get a 7 - point bonus tile at the end. The game ends when both players reach the center of the time track. At that time, each player counts their buttons for points and loses two points for each empty square on their board. Now, for some tips. Try to plan your patch placements in advance to get the most out of your board space. And keep an eye on the time track and your opponent's time token. As for maintenance, keep the patches and tokens in a dry place to avoid damage. If the game gets dirty, you can gently wipe the pieces with a soft, dry cloth.
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