Board Game Geek Rating: 7.18. Board Game Geek Avg Player Rating: 8.06. This is a retail - edition board game supplement from Petersen Games. It's the Cthulhu Wars 6 - 8 Player Primeval Map [CW - M6]. It includes a 2 - sided 6 - 8 player version of the Cthulhu Wars Primeval Map and requires the standard Primeval Map Expansion to play. Published in 2020, it supports 2 to 4 players (the map can support 5). Cthulhu Wars is an exciting strategy board game based on H. P. Lovecraft's Cthulhu mythos. Players take on the roles of alien races and gods. The game is large - scale, with 64 figurines of cultists, monsters, aliens, and Great Old Ones, ranging from about 20 mm to nearly 180 mm in height. The game unfolds on an Earth - themed map. Each player represents one of four base - game factions. At the start of a turn, players gather power. Then, in action rounds, they spend power on tasks like recruiting cultists, moving units, battling, summoning monsters, building gates, casting spells, and awakening their Great Old One. When power runs out, the action phase ends and the next turn begins. Victory is achieved by getting 30 points on the Doom Track, but only if you've unlocked all six spell books. Each faction has unique monsters, spell books, and special abilities, and different requirements to get spell books, offering multiple strategies. With expansions, it can support up to 8 players. We're happy to back campaigns for games like this. When you buy Cthulhu Wars: 6 - 8 Player Primeval Map from TheGameSteward, a good part of your money will support new Kickstarter games. If you have questions about buying or need game advice, contact The Game Steward.
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To play Cthulhu Wars with the 6 - 8 Player Primeval Map supplement, first, make sure you have the standard Primeval Map Expansion. Set up the game using the 2 - sided 6 - 8 player version of the Primeval Map. Each player chooses one of the four base - game factions. At the start of each turn, gather your power. Then, use this power during action rounds to do things like recruit cultists, move your units around the Earth - themed map, fight battles, summon monsters, build gates, cast spells, and awaken your Great Old One. Keep an eye on your power. When it runs out, the action phase ends, and the next turn starts. To win, try to get 30 points on the Doom Track, but remember, you must unlock all six spell books. Each faction has its own special ways to play, so explore different strategies. When not in use, store the game in a dry and cool place to keep the figurines and the map in good condition. Avoid bending the map or damaging the figurines. If you have any problems or need more help, don't hesitate to contact The Game Steward.