Board Game Geek Rating: 5.81. Board Game Geek Avg Player Rating: 6.96. This is a 2 - player board game published in 2017. It's the Retail Edition of 13 Minutes: Cuban Missile Crisis. Dive into the Cold War in just 13 minutes! 13 Minutes: The Cuban Missile Crisis is an exciting card - driven microgame. You can play as either Kennedy or Khrushchev and aim to emerge as the most powerful superpower from the Cuban Missile Crisis. During the game, you'll play just five strategy cards. Use these cards to place Influence on battlegrounds for majorities or manipulate the battlegrounds. Each card played transforms into a new battleground, so the game map keeps changing. Be cautious, as every decision matters and could trigger global nuclear war! 13 Minutes, a sort of sequel or different take on 13 Days, builds on the classic microgame style like Love Letter. But it uses a card - driven mechanism, making each of the five cards you play a tough choice. At TheGameSteward, we're happy to back campaigns to bring you games like 13 Minutes: Cuban Missile Crisis. A good percentage of your spending on this game will go towards backing new Kickstarter games. If you have questions about buying this game online or need game advice, contact The Game Steward.

How to use: Start by choosing to play as either Kennedy or Khrushchev. You'll be dealt five strategy cards. Use these cards to place Influence on battlegrounds during the game. Try to score majorities or manipulate the battlegrounds. Remember, each card you play will turn into a new battleground. Your goal is to exit the Cuban Missile Crisis as the most powerful superpower. Things to note: Every decision you make is important. One wrong move could trigger global nuclear war, so think carefully before playing a card. Maintenance advice: Keep the cards in a dry and cool place to prevent them from getting damaged. If the cards get dirty, you can gently wipe them with a soft cloth.